Bulk: Instead of using weight as the unit of measurement for carrying capacity, you now use bulk.For example, your sense of smell makes you pretty sure your roommate exists and needs a shower, but you can't tell where he is nor do you want to get closer. Vague: These senses allow you to make something Undetected at best.For example, your hearing allows you to locate where that funky whirring sound is coming from, but not what it's coming from. Imprecise: These senses allow you to make something Hidden at best, but not Observed.For example, your eyes are observing this text. Precise: Essentially, these senses allow you to make something Observed by you.Senses fall into 3 different categories: Precise, Imprecise, and Vague.This is the answer you're currently looking at and up-voting. This is the remote that fell into the couch that you can't find. Hidden: You know the space the thing is in, but you don't know where exactly it is in that space.This is the set of car keys that you set down somewhere in the room, but don't remember where. Undetected: If something is undetected by you, you know it exists in your general area, but you don't know where.Unnoticed: If something is unnoticed by you, you have no idea it is present.There are 4 different stages of detection: Unnoticed, Undetected, Hidden, Observed.Perception: No longer a skill, it now also encompasses the various senses of a creature and how detected a thing is. ![]() Reactions can by used at anytime the trigger for them are met. Actions can be used on your turn, some abilities take a single action, while others may take more. Action Economy: In encounter mode (see above), you gain 3 actions and a reaction each round.The smallest unit of time frame in this mode is 1 day, and should there be dangers or other things happening, Encounter or Exploration mode should be used instead. ![]()
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